Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Aug 04, 2006, 03:47 AM // 03:47   #1
Ascalonian Squire
 
Join Date: Jul 2006
Guild: Yard Dogs
Profession: W/R
Advertisement

Disable Ads
Lightbulb Dredge Nation

I hope nobody has posted this already, but I searched and couldn't find it so.... I don't know how many people have done the quests for the Dredge(the mole people), but I think they would make a good faction and nation. I didn't do all the quests yet, so I don't know if some of these ideas are implemented yet or not, but I think that since you fail to make the Kurzicks befriend the Dredge, how 'bout making them befriend the Luxons? Then you don't have to choose between the two when choosing faction. You could also make another faction bar for the Dredge so you can gain faction with them and buy stuff from them, AND make it so they don't attack you on sight. Now, if the majority of people in the party don't have Dredge Alliance, then they will attack you, but if the majority of people in the party do, then they don't attacl you. They would also need a capital(maybe the ruins you chase the Wardens out of, or someplace entirely different) and a couple of outposts(Maybe a cave and another ruin or something). I think the Dredge are pretty cool, especially since they have ties to Tyria(which is a lot better than Cantha). If you agree, please sign this, and if not, whatever floats your boat.
strong1 is offline   Reply With Quote
Old Aug 04, 2006, 04:08 AM // 04:08   #2
Ascalonian Squire
 
boenan's Avatar
 
Join Date: Jul 2006
Location: Boston Area (Originally Arkansas)
Profession: R/
Default

ew... i would never fight on behalf of the dredge..
i mean... they are mole people.
probably smell bad too
boenan is offline   Reply With Quote
Old Aug 04, 2006, 06:11 AM // 06:11   #3
Pre-Searing Vanquisher
 
Vilaptca's Avatar
 
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
Default

I want to know where they are really from. They were slaves in Tyria as far as I can tell, and almost a GW version of Europeans vs Native Americans in Factions. They were basically invading the Kurzick forests looking for a new place to live as far as I can tell. Maybe I didn't read their quests so well or misunderstood them.

I could see us doing more with the Dredge in future chapters if this continues.

Whoops didn't notice this was in Sardelac...Yeah, I'd like to see Dredge in future expansions...but to work for them...maybe...I'd still like to slash them with my axe, but wouldn't mind getting XP from their quests
Vilaptca is offline   Reply With Quote
Old Aug 04, 2006, 06:21 AM // 06:21   #4
Forge Runner
 
Dougal Kronik's Avatar
 
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
Default

/signed

Always up for more content!
Dougal Kronik is offline   Reply With Quote
Old Aug 04, 2006, 06:23 AM // 06:23   #5
Raged Out
 
MMSDome's Avatar
 
Join Date: Sep 2005
Default

/signed

Id fight for them! But as was said id like to know where they originate, hopefully we find out in Nightfall.
MMSDome is offline   Reply With Quote
Old Aug 04, 2006, 10:02 AM // 10:02   #6
Desert Nomad
 
bilateralrope's Avatar
 
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
Default

Quote:
Originally Posted by Vilaptca
They were basically invading the Kurzick forests looking for a new place to live as far as I can tell. Maybe I didn't read their quests so well or misunderstood them.
Oh, you read it correctly. But considering how far they tunneled to reach cantha (all the way from SF), and that the latest scribe places part of Elona on the border of the crystal desert, I can see another group of dredge having tunneled to the much closer Elona, though the Dredge are clearly a tunnel dwelling race so they might not be able to survive living in a desert.

Quote:
Kourna borders the vast Crystal Desert, and thus depends on a man-made irrigation system that brings water from the magnificent Elon River.
So I want to see more of the Dredge, maybe even their homeland.
bilateralrope is offline   Reply With Quote
Old Aug 04, 2006, 10:26 PM // 22:26   #7
Desert Nomad
 
Hyper Cutter's Avatar
 
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
Default

Dredge may have been native to Elona to begin with. Their inspiration, naked mole rats, live in Africa...
Hyper Cutter is offline   Reply With Quote
Old Aug 04, 2006, 10:28 PM // 22:28   #8
Academy Page
 
Join Date: Aug 2006
Guild: Clan MacLaren
Profession: W/Mo
Thumbs up

/signed. I want to see more of the Dredge because theyre totally awesome and it would make a good faction and story background to add more life and history to the game.
blademan176 is offline   Reply With Quote
Old Aug 06, 2006, 03:01 PM // 15:01   #9
Ascalonian Squire
 
Join Date: Jul 2006
Guild: Yard Dogs
Profession: W/R
Post

thx for the feedback so far, but we still need more posts to make this thread noticeable to ANet.
strong1 is offline   Reply With Quote
Old Aug 06, 2006, 04:59 PM // 16:59   #10
Furnace Stoker
 
Nevin's Avatar
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by bilateralrope
Oh, you read it correctly. But considering how far they tunneled to reach cantha (all the way from SF), and that the latest scribe places part of Elona on the border of the crystal desert, I can see another group of dredge having tunneled to the much closer Elona, though the Dredge are clearly a tunnel dwelling race so they might not be able to survive living in a desert.



So I want to see more of the Dredge, maybe even their homeland.
Many animals dwell underground in the desert...
Nevin is offline   Reply With Quote
Old Aug 06, 2006, 05:04 PM // 17:04   #11
Furnace Stoker
 
actionjack's Avatar
 
Join Date: Oct 2005
Location: Kali
Profession: W/E
Default

Dredge don't seem like the brightest of the bunch... maybe as smart as Grawl.

I would question if they have a kindom, but maybe a Tribalistic Hive or Warden or something. More lore for the mob is already nice.
actionjack is offline   Reply With Quote
Old Aug 06, 2006, 06:05 PM // 18:05   #12
Academy Page
 
Join Date: Aug 2006
Guild: Clan MacLaren
Profession: W/Mo
Lightbulb

The Tribalistic stuff sounds pretty awesome. I think that quests from a dredge "chieftan" would be cool. I was thinking of one where you get sent out with a big party of dredge and fight the Kurziks or Wardens, that would be pretty cool. Or a mission for them where you raid an enemy supply shipment and give it to the dredge.
blademan176 is offline   Reply With Quote
Old Aug 06, 2006, 06:34 PM // 18:34   #13
Ascalonian Squire
 
Join Date: Jul 2006
Guild: Yard Dogs
Profession: W/R
Default

I like the Tribal idea. The Dredge are fighting for survival, so they wouldn't have a big government like the Kurzicks or Luxons, but I still think they need faction and their own outposts and maybe capital, just not as glorified and organized as the other capitals and towns in the game. But even mole people cities must look better than Cantha .

Some towns could even be underground, that be really cool.

Last edited by strong1; Aug 06, 2006 at 06:38 PM // 18:38..
strong1 is offline   Reply With Quote
Old Aug 06, 2006, 07:07 PM // 19:07   #14
Desert Nomad
 
BahamutKaiser's Avatar
 
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
Default

Why Dredge? Tengu would be way better.

From what the Factions manual said, the Dredge in Cantha are escapees of the Dredge enslaved in Tyria, it says they dug tunnels all the way to Tyria and escaped, I'm rather vague at this point but I'm pretty sure that is what it said.
BahamutKaiser is offline   Reply With Quote
Old Aug 06, 2006, 07:29 PM // 19:29   #15
Ascalonian Squire
 
Join Date: Jul 2006
Guild: Yard Dogs
Profession: W/R
Default

In my other thread, Territory-New Races, we discussed being Tengu. Tengu would be a sweet race to become. The Dredge on the other hand, would make a good faction because they have no ties to the rest of the civilised world as they are. They also wouldn't be the most ideal race for ANet to make playable because they are so huge and would take up a lot of space in the crowd, unlike dwarves and Tengu who are the same size or smaller than the humans. Right now I'd rather see the Dredge as a faction and the Tengu as playable, but who knows what the developers think.
strong1 is offline   Reply With Quote
Old Aug 07, 2006, 02:24 AM // 02:24   #16
Academy Page
 
Join Date: Aug 2006
Guild: Clan MacLaren
Profession: W/Mo
Lightbulb

How's this: the Dredge had some special artifact that could help them defeat their enemies in the war, unfortunately this "artifact" was captured long ago. The Dredge have come across some valuable information: the artifact is being transported from one city to another. Your job: intersect the transport and safely deliver the artifact to the Dredge chieftan. This could trigger many attacks on the Dredge, their enemies know that the artifact is their downfall in the war against the Dredge, your next job is to keep the Dredge safe. Or, the Dredge need resources, sadly, the nearest mines or whatever have been taken over, the former occupants slaughtered. Now slaughtering an entire mine of Dredge that's not the best idea when your on there side now is it, I didnt think so, and even worse, taking that mine for themselves... Your next mission: take back that mine. The Dredge are angry, their people try their best to help and are slaughtered on the spot. For every one dredge that died that day, two enemies shall fall, something like that. What do you think?
blademan176 is offline   Reply With Quote
Old Aug 07, 2006, 02:32 AM // 02:32   #17
Banned
 
DeathandtheHealing's Avatar
 
Join Date: Jun 2006
Guild: In a PVE GUILD YAY! :P
Profession: Me/Mo
Default

there should be like a grawl government set up

i mean

GRAWLS FTW!!!!
DeathandtheHealing is offline   Reply With Quote
Old Aug 07, 2006, 03:18 AM // 03:18   #18
Ascalonian Squire
 
Join Date: Jul 2006
Guild: Yard Dogs
Profession: W/R
Lightbulb

I had a new idea for a quest. What if you started in a Dredge outspot or the capital, and got a quest, "Raid on Sorrow's Furnace". You talk to a guy next to a tunnel after you get your party, and you pop out in Sorrow's Furnace. The quest objective would be to free the Dredge that are still enslaved there. I think that would be a cool job, plus it strengthens the connection between the Dredge and Tyria.
strong1 is offline   Reply With Quote
Old Aug 07, 2006, 04:24 AM // 04:24   #19
Jungle Guide
 
unholy guardian's Avatar
 
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
Default

i hate them dredge, swarmed me in the elite missions lol
unholy guardian is offline   Reply With Quote
Old Aug 07, 2006, 09:49 PM // 21:49   #20
Ascalonian Squire
 
master koa's Avatar
 
Join Date: Dec 2005
Location: A box.
Profession: W/R
Default

/signed
master koa is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:35 PM // 15:35.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("